Allo as Pluriversal Castles, Action-Oriented Raids, AI-Augmented Liquid Intelligence

This proposal for Allo.Capital’s DAO design presents a novel organizational structure called “Castles & Raids,” designed to overcome the limitations of traditional DAOs and foster a more agile, effective, and engaging environment for funding and building web3 projects. “Castles” act as persistent hubs for knowledge sharing, community building, and resource provision, while “Raids” are short-term, focused project teams launched from these Castles. The design prioritizes action and execution, leveraging Farcaster as the primary social layer for communication and coordination, and integrating AI agents to streamline processes and augment human decision-making. A simplified, single-token model ($ALLO) powers governance and a refined Proof of Flow staking mechanism, incentivizing informed participation and community curation. The proposal also outlines a streamlined funding lifecycle, a commitment to “magical interfaces,” and a regenerative economic model that ensures long-term sustainability and fosters a pluriversal approach to on-chain capital allocation.

I’m really just a carrier signal for information that is emerging from the experiments of other communities. My conception of Castles and Raids might be a bit different from how it is being articulated by RaidGuild, DAOhaus, MetaFactory, and the Farcastle team since I have attempted to adapt this mental model to the needs of Allo.Capital. This proposal is deeply indebted to the ideas of MetaDreamer, Vengist, Victor, Dekan, peth, the Farcastle team (Sam + E2T), plor, and others.

Note on process:
This proposal is essentially a combination of interviews I conducted with the above mentioned, combined with learnings from the Pluriverse lorecrafting DAO experiment, synthesized with my own hallucinations based on successes and failures from the last cycle. As such, you may find many references to experiments or documents that have not been throughly cited. If anyone is interested in seeing the specifics I can provide them.

Here is a link to the proposal

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hey @T_W I’ve read your document and really love your “hallucination”! It made me feel I channeled my proposal from the same source as yours, just from a completely diverse perspective and frame. Meaning that I feel a deep allignment among our both proposals.

Would you please have a look at mine (make sure you read the replies as well :pray:t3:)?

hey travis, i’ve been diving into this proposal and have a few questions i think are worth discussing:

“This DAO is, first and foremost, an intelligence network.” - i love this point and think there are many downstream implications of this… i wonder what ways we might be able to build a dao design that incentivizes the creation/sharing of the most important knowledge…

im wondering how we can adapt this proposal to more systematically find product market fit in our builds… how might we leverage the castles & raids framework to surface builds with genuine product market fit? are there specific metrics or signals we can incorporate into the proof of flow mechanism that could help us differentiate between hype and sustainable traction? (probably GMV/TVF, qualitative feedback)

what mechanisms can be put in place to create a feedback loop between early adopters and builders? for instance, could the knowledge base or farcaster channels be used to quickly surface user feedback and iterate on builds?

considering the focus on rapid execution through raids, how do we balance the need for speed with ensuring that products are truly solving real problems?

im keen to try doing one of our upcoming builds as a raid… to get a sense of the mechansim and build some muscle memory around it.

not sure if this image is still accurate… but i found it useful for undrestanding the farcastle raid system